On March 21-22, China Virtual Reality and Metauniverse Industry Summit and the first Plenary Session of XRMA was held in Hangzhou. Mr. Xu Wenli, Deputy Director General of the Department of Electronics of Ministry of Industry and Information Technology, Mr. Ao Li, Chief Engineer of China Academy of Information and Communications Technology, President of XRMA Alliance, Mr. Sun Xudong, Deputy Mayor of Hangzhou Municipal People's Government, Mr. Li Min, Deputy Director of Zhejiang Provincial Department of Economy and Information Technology, Mr. Zhou Yang, Governor of Xihu District of Hangzhou and other leaders delivered speeches. Mr. Tan Jianrong, Academician of Chinese Academy of Engineering, delivered keynote speeches. More than 200 virtual reality and metauniverse head enterprises attended the event, and more than 500 people from relevant government departments, universities, social institutions and virtual reality and metauniverse industry chain related enterprises all over the country attended the event.
As an important direction of the new generation of information technology, virtual reality and meta-universe are closely related to the development of digital economy, digital society and digital culture, and will profoundly change the way of human production and life. With the theme of "Smart New World Industry New Heights", this conference aims to actively implement the national Digital China strategy, carry out a series of exchanges and discussions on the integration, innovation and scale application of virtual reality and meta-universe in the economic, social and cultural fields, and boost the linkage and coordination of industrial chain, innovation chain, supply chain, resource chain and talent chain. Effectively gather high-end elements to promote industrial development. At the same time, through the construction of virtual reality and meta-universe public service innovation platform, focusing on the development of common technology, integrated content sharing, fusion application incubation and industry standard formulation, and other fields, to build an industrial development ecology.
The conference was diverse and colorful. In two days, the main forum, the first plenary meeting of the alliance, the new product release and exhibition, four special forums, and two project seminars were held. At the same time, through the 3D naked eye scene, the live broadcast on the meta-cosmic ray, the new product display on the meta-cosmic ray and other modes, the participants could actually experience the technical characteristics of virtual reality and the meta-universe.
On the morning of March 21, four special forums were held to kick off the conference, namely, XR and Metauniverse technology Solution Forum, XR and Metauniverse Integration application and standardization Promotion Forum, XR and Metauniverse Industry Ecology Forum, and China Virtual Reality and Metauniverse Industry Summit space Computing Forum. As a member of the XRMA Alliance, EmdoorVR has fully participated in the industrial Summit and plenary meeting, participated in the standardization working group, space computing and intelligent education AD hoc groups, XR near eye display equipment special group and other technical exchange activities.
spatial calculation is EmdoorVR core of the million in the next generation of MR products characteristics, must be to solve the function of space technology, in line with the industry quality specifications and efficient production;
Education scene is the biggest application scene of EmdoorVR ToB's shipment. We will continue to study the deep combination of XR products and education ideas.
XR as an emerging industry, but also in the early stage of development. At this stage, it is also time for people in the industry to gather together to discuss certain normative white papers of the industry and promote and implement them, so as to improve the development efficiency of the industry in the process of change and development.
Through this activity, EmdoorVR got to know more friends in the industry in North and East China. At the same time, EmdoorVR made extensive and in-depth exchanges with industry counterparts in the working group on the four aspects of technology that EmdoorVR is good at or interested in. After the meeting, as an important part of the XR industry chain, we will continue to actively participate in relevant activities of the alliance, maintain technical sensitivity and industrial development responsibility, and actively communicate with colleagues in the working group. Adhering to the enterprise mission of "making cutting-edge technology more approachable", we will work with alliance partners to create the "Lingjing New World Industry New heights" advocated by the Alliance and make our own contribution.
[About EmdoorVR]
Founded in 2015 in Shenzhen, EmdoorVR focuses on the research and development and mass production services of XR products for near-eye display and three-dimensional space display and calculation. EmdoorVR continues to cooperate with and support excellent VR/AR brand companies and software and scene content development companies at home and abroad to develop innovative and mass-produced XR products, forming a competitiveness with XR product design, supply chain and production service as the core competence. Eenvironment is committed to bringing cutting-edge technologies such as three-dimensional display and spatial computing technology (from two-dimensional plane to three-dimensional simulation) and wearable computing technology (reasonable distribution of microcomputers and related devices on the human head to realize the wearable computing mode of mobile computing) into ordinary people's homes, making efforts to realize the freedom of the meta-universe as soon as possible.
EmdoorVR has been awarded the "National high-tech Enterprise", "National small and medium-sized technology-based enterprise" and other qualifications. In the domestic and foreign XR ODM company shipment ranking top. EmdoorVR is also a founding member of China Augmented Reality Core Technology Industry Alliance. Executive Vice President of Shenzhen Virtual Reality Industry Association; Vice President of Shenzhen Augmented Reality Technology Industry Association. At the same time, China Mobile smart home ecosystem, China Telecom XR ecological partner. And won the best ODM of the Year Qingting network, 2021 Qualcomm Ecological Partner Conference Outstanding XR terminal solution provider (with the famous Geer to accept the award), 2021 XR Business Value Potential Award, 2022 Annuity V Award Annual Excellent Industry Application Award. At the same time, EmdoorVR actively participates in the construction of VR industry standards and has participated in the formulation of a number of national standards and group standards.
At present, EmdoorVR is one of the business segments of EmdoorINFO (SZ:001314), the main board listed company of Emdoor Group in Shenzhen. It is an internal incubator of industrial capital. Previously, it was indirectly invested by well-known investment institutions such as Guoke Jiahe of Chinese Academy of Sciences, Shenzhen Venture Capital, Shenzhen Baoan Investment Fund, Walden International, etc.
EmdoorVR's vision is to enable more people to enjoy the wonderful product experience of XR near eye display technology earlier, in a more approachable way and at a more affordable price.